Difference between revisions of "Folksonomy Engine"
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− | + | The goal of '''Folksonomy engine''' is to unleash an ocean of new usages regarding food knowledge. Folksonomy engine allows all kind of people — citizens, researchers, journalists, professionals, artists, communities, innovators... — to enrich and use Open Food Facts, thanks to '''free properties''' for your own use or to enrich the shared knowledge. Open Food Facts, as the biggest open-food database in the world, already feeds hundreds of data reuses. It will allow thousands of new apps and new usages. | |
− | |||
− | + | == Key dates and numbers == | |
− | + | * 2021: project launched thanks to NlNet fund | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | * 2021: project launched | ||
* 2021-10: Folksonomy Engine API works | * 2021-10: Folksonomy Engine API works | ||
− | * 2021-11: Folksonomy Engine UI| | + | * 2021-11: Folksonomy Engine UI |
+ | * 2022-01: First beta, for moderators only | ||
+ | * 2024-09: Beta opened to all registered users | ||
+ | * 2024-09: Created a tutorial | ||
+ | |||
+ | == Why it matters == | ||
+ | |||
+ | For food products, it allows to create new kind of properties. Popular properties could join the official Open Food Facts model if they are often used. | ||
+ | |||
+ | For other products, Folksonomy Engine could be the base layer to create many different properties related to many different types of products. Eg. un smartphone have very different properties than a driller. | ||
+ | |||
+ | == What we’ve done recently == | ||
+ | |||
+ | * 2024: Fix small bugs. | ||
+ | * 2024-09: Opened to any registered users. | ||
+ | * 2024-09: Created a tutorial | ||
+ | |||
+ | == What we are currently working on == | ||
+ | |||
+ | * 2024-09: start to work on better documentation | ||
+ | * 2024-09: creating new properties for Open Products Facts | ||
+ | |||
+ | == What’s coming up next == | ||
+ | |||
+ | * 2024-09: new home page | ||
+ | |||
+ | == How to get involved == | ||
+ | |||
+ | # Start to read this page. | ||
+ | # Join #folksonomy-engine channel on Slack | ||
+ | # Read the [[Folksonomy_Engine/Tutorial|tutorial]] to get started | ||
+ | |||
+ | == Delivered == | ||
+ | |||
+ | # An [https://api.folksonomy.openfoodfacts.org/docs API] to allow save/retry/modify property/value pairs for each product. | ||
+ | # A user interface to for the end user, integrated to Open Food Facts. | ||
+ | |||
+ | |||
+ | == People == | ||
+ | |||
* Project owner: Charles Nepote; Lucas Huber at the beginning of the project | * Project owner: Charles Nepote; Lucas Huber at the beginning of the project | ||
− | * API dev: Christian Quest | + | * API dev: Christian Quest, then Alex Garel |
* Product Opener integration: Charles Nepote | * Product Opener integration: Charles Nepote | ||
− | * With the help of: Stephane, Pierre, Alex, Tacite, ... | + | * With the help of: Stephane, Pierre, Alex, Aleene, Tacite, Jusdekiwi, Tacinte... |
== Documentation and communication == | == Documentation and communication == | ||
+ | |||
* [https://docs.google.com/document/d/1ADMs4ngCaz0qaw1HGdLCywyuAfB8cxhCfK9yQqI7dao/ Short presentation] (4 pages) [old documentation, to be modified] | * [https://docs.google.com/document/d/1ADMs4ngCaz0qaw1HGdLCywyuAfB8cxhCfK9yQqI7dao/ Short presentation] (4 pages) [old documentation, to be modified] | ||
* Project document Wiki page. (This current document) | * Project document Wiki page. (This current document) | ||
Line 25: | Line 57: | ||
Other directories/documents (if any) | Other directories/documents (if any) | ||
* [https://drive.google.com/drive/folders/1-Dvs8hqVkHFsPqFSGl_7Pdn36hPp7WyJ?usp=drive_link Main directory for presentation, description, documentation...] | * [https://drive.google.com/drive/folders/1-Dvs8hqVkHFsPqFSGl_7Pdn36hPp7WyJ?usp=drive_link Main directory for presentation, description, documentation...] | ||
+ | |||
Code and bug tracking on Github: | Code and bug tracking on Github: | ||
− | |||
* [https://github.com/openfoodfacts/folksonomy_engine Folksonomy Engine repo]: this repository centralise issues and discussions dedicated to the whole project | * [https://github.com/openfoodfacts/folksonomy_engine Folksonomy Engine repo]: this repository centralise issues and discussions dedicated to the whole project | ||
− | |||
* [https://github.com/openfoodfacts/folksonomy_api Folksonomy Engine API repo] | * [https://github.com/openfoodfacts/folksonomy_api Folksonomy Engine API repo] | ||
* [https://github.com/openfoodfacts/folksonomy_frontend Folksonomy Engine frontend repo] | * [https://github.com/openfoodfacts/folksonomy_frontend Folksonomy Engine frontend repo] | ||
− | Slack channel | + | |
+ | == Get in touch == | ||
+ | {{Box | ||
+ | | 1 = Slack channel | ||
+ | | 2 = [https://openfoodfacts.slack.com/messages/C01M1T2E8L8/ #folksonomy_engine] | ||
+ | }} | ||
== Use cases == | == Use cases == | ||
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Example: This product has to be recalled if produced on 2020-03-31, 2020-04-01, 2020-04-02. | Example: This product has to be recalled if produced on 2020-03-31, 2020-04-01, 2020-04-02. | ||
[Recall: if produced from 2020-03-31 - 2020-04-02] | [Recall: if produced from 2020-03-31 - 2020-04-02] | ||
+ | |||
+ | == Needs == | ||
+ | * More use cases to better understand how it will improve Open Food Facts | ||
+ | * Dev contributors to improve UI | ||
== Wishful deliverables == | == Wishful deliverables == | ||
− | Here we put wishful deliverables if any. | + | |
+ | Here we put wishful deliverables, if any. | ||
* Tool to monitor tag usages. | * Tool to monitor tag usages. | ||
* Workshop for contributors. | * Workshop for contributors. | ||
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|} | |} | ||
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[[Category:Project]] | [[Category:Project]] | ||
+ | [[Category:Folksonomy Engine]] | ||
+ | [[Category:Roadmap]] |
Latest revision as of 19:42, 22 September 2024
The goal of Folksonomy engine is to unleash an ocean of new usages regarding food knowledge. Folksonomy engine allows all kind of people — citizens, researchers, journalists, professionals, artists, communities, innovators... — to enrich and use Open Food Facts, thanks to free properties for your own use or to enrich the shared knowledge. Open Food Facts, as the biggest open-food database in the world, already feeds hundreds of data reuses. It will allow thousands of new apps and new usages.
Key dates and numbers
- 2021: project launched thanks to NlNet fund
- 2021-10: Folksonomy Engine API works
- 2021-11: Folksonomy Engine UI
- 2022-01: First beta, for moderators only
- 2024-09: Beta opened to all registered users
- 2024-09: Created a tutorial
Why it matters
For food products, it allows to create new kind of properties. Popular properties could join the official Open Food Facts model if they are often used.
For other products, Folksonomy Engine could be the base layer to create many different properties related to many different types of products. Eg. un smartphone have very different properties than a driller.
What we’ve done recently
- 2024: Fix small bugs.
- 2024-09: Opened to any registered users.
- 2024-09: Created a tutorial
What we are currently working on
- 2024-09: start to work on better documentation
- 2024-09: creating new properties for Open Products Facts
What’s coming up next
- 2024-09: new home page
How to get involved
- Start to read this page.
- Join #folksonomy-engine channel on Slack
- Read the tutorial to get started
Delivered
- An API to allow save/retry/modify property/value pairs for each product.
- A user interface to for the end user, integrated to Open Food Facts.
People
- Project owner: Charles Nepote; Lucas Huber at the beginning of the project
- API dev: Christian Quest, then Alex Garel
- Product Opener integration: Charles Nepote
- With the help of: Stephane, Pierre, Alex, Aleene, Tacite, Jusdekiwi, Tacinte...
Documentation and communication
- Short presentation (4 pages) [old documentation, to be modified]
- Project document Wiki page. (This current document)
Other directories/documents (if any)
Code and bug tracking on Github:
- Folksonomy Engine repo: this repository centralise issues and discussions dedicated to the whole project
- Folksonomy Engine API repo
- Folksonomy Engine frontend repo
Get in touch
|
---|
Use cases
- Health and food safety
- Cooking and preparation
- Grocery Apps
- Product qualities
- (Bad) Food Marketing
- List properties of products targeting particular people
- List properties of products related to consumers behavior
See, some use cases we are starting to investigate.
We also have investigated separately mobile use cases, as they allow very different kind of things.
How
As of today, Open Food Facts is made of a set of predefined properties (about 20 types of properties such as the product name, the product weight, the ingredients, the nutrients, etc.). Folksonomy engine is adding several kinds of new individual data properties to Open Food Facts or Open Products Facts. In fact, the scope of such new data properties is nearly endless, so we intend to get feedback from the community to define which one we should implement and how the user interface should look like.
Properties, or material facts, allows to specify a value or multiple values for the corresponding product.
Example: This product height is 35 cm, which ends up in a tag like [height = 35cm].
Sometimes a property can have multiple values:
Example: This product has to be recalled if produced on 2020-03-31, 2020-04-01, 2020-04-02. [Recall: if produced from 2020-03-31 - 2020-04-02]
Needs
- More use cases to better understand how it will improve Open Food Facts
- Dev contributors to improve UI
Wishful deliverables
Here we put wishful deliverables, if any.
- Tool to monitor tag usages.
- Workshop for contributors.
Questions/ideas
- What about a deliverable dedicated to communication?
- Use case in collaboration with scientists?
Archives
Old timeline.
Deliverable | Date | Who | Comments |
---|---|---|---|
D1. Ideation document: uses cases (report in wiki page)
|
Feb. | XX | |
D2. Functional and technical specifications (architecture design) (report in wiki page) | September | Charles
Stéphane (Review) |
|
D3. Server-side implementation (database and web UI): properties’ database implementation and CRUD interfaces with a minimal UI to validate the design:
|
September | Christian (dev)
Charles (tests) |
|
D4. Search and discovery integration and APIs. Making properties accessible using simple search and a discovery engine; integration with the advanced search; API access
|
April-May | Stéphane (dev)
XX (tests) |
|
D5. Mobile UI integration on the Open Food Facts apps | June | XX |
|
D6. Three uses cases:
|
Sep. | XX |