Difference between revisions of "Gamification/Roadmap"

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== Problem ==
 
* We have a large problem: it's easier to snap pictures than to turn that into text. We thus have a large backlog of products that are not complete. We aim to use clever OCR and techniques, but also Gamification to stay on top.
 
* We have a large problem: it's easier to snap pictures than to turn that into text. We thus have a large backlog of products that are not complete. We aim to use clever OCR and techniques, but also Gamification to stay on top.
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== Best Practises ==
 
* Google Image Labeler and Recaptcha are good examples on how to crowdsource that.
 
* Google Image Labeler and Recaptcha are good examples on how to crowdsource that.
* https://en.wikipedia.org/wiki/Google_Image_Labeler
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** https://en.wikipedia.org/wiki/Google_Image_Labeler: You basically have players compete to label an image. If they agree on keywords, then the keyword is assumed true and added to the image.
* You basically have players compete to label an image. If they agree on keywords, then the keyword is assumed true and added to the image.
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* Wikidata Game

Revision as of 14:25, 2 May 2015

Problem

  • We have a large problem: it's easier to snap pictures than to turn that into text. We thus have a large backlog of products that are not complete. We aim to use clever OCR and techniques, but also Gamification to stay on top.

Best Practises

  • Google Image Labeler and Recaptcha are good examples on how to crowdsource that.
  • Wikidata Game